Get Featured in DualShockers

DualShockers • Guaranteed feature article • 1 week • US audience

Yes, you can get featured in DualShockers. Viral Spike Marketing arranges a guaranteed feature article on dualshockers.com: a full article about you, your studio, your game or your brand, approved by you before it runs, indexed on Google, and typically live within one week. The article format, including how the publication presents it, is confirmed in writing before you pay. If the placement does not publish, you receive a full refund.

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DualShockers at a glanceLive
DualShockersGaming · the United States
Guaranteed feature articleFeature article on dualshockers.com
1 weekTypical turnaround after approval
United StatesPlayers, developers, gaming fans
Indexed on GoogleLive, searchable URL
You approve itNothing runs unseen
A feature article on dualshockers.com, approved by you before it runs.

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The short answer

Can you get featured in DualShockers?

DualShockers is a gaming publication for readers in the United States who want to know what to play next.

DualShockers writes for people who care about games, and that audience has no shortage of choices competing for its attention. New studios, esports teams, creators and accessory brands often find their announcements crowded out by bigger names with bigger marketing budgets. A guaranteed placement removes that uncertainty: the piece is arranged with the publication in advance, you approve the draft, and it publishes on dualshockers.com inside a written window, usually one week. It is a real article on the site that you can put in a proposal, a deck or a profile.

What DualShockers covers

Players in the United States have more games to choose from than they could ever finish, and gaming publications like DualShockers help them decide. An outlet in this category follows new and upcoming releases, the developers and publishers behind them, competitive play, creators and the gear that players use. Its role is to point an enthusiastic audience toward games and names it has not yet discovered, and to explain why they deserve a look.

The voice of gaming coverage is enthusiastic and informed. Readers know the medium well, so they respond to specifics: how the game plays, what inspired it, what the team did differently and when and where it can be played. Stories about a small studio shipping its first title, a mechanic nobody has tried before or a creator who built an audience from nothing all sit comfortably in a publication like DualShockers.

Who reads DualShockers

Who reads DualShockers? As with any gaming publication, the answer is people who treat play as a real part of their lives. In the United States that includes players choosing where to spend their time and money, creators looking for something to show their audiences, esports followers, and developers, publishers and investors watching what the market responds to.

That audience is why a feature matters. A story in DualShockers puts your game, team or product in front of people who are already looking for something to play, watch or buy. It becomes a reference you can add to your press kit, your store page, your partnership deck and your social channels whenever you need to show that your work has been covered.

What a national audience in the United States offers

Trust travels further when the publication is known nationwide. Coverage in DualShockers is visible to readers in every part of the United States, so a single feature can support sales in several markets at once. It is also practical for reputation, since customers and partners who check your background tend to look for mentions in outlets they have heard of.

Interest comes from organizations whose audience is spread across the United States, from direct-to-consumer brands to professional firms with clients in several states. It also comes from people whose careers depend on national recognition, including authors, founders and industry specialists, and from overseas companies that want American customers to know who they are.

Who it fits

Who a DualShockers feature is a good fit for

If your work is games, a publication like DualShockers is where your audience reads.

Games with a release date

Any title approaching launch, early access, a demo or a platform debut that needs players to know it exists and when.

Competitive players and teams

Professional and aspiring esports competitors, coaches and organizations whose results, training or ambitions make a story fans can get behind.

Gear and peripheral brands

Companies selling keyboards, mice, audio, displays, controllers or furniture to players, with a design or performance point worth explaining.

Gaming events and communities

Organizers of tournaments, conventions, game jams and online communities that bring players together and want more of them to take part.

Indie developersGame studiosPublishersEsports teamsStreamersContent creatorsGaming hardwarePeripheralsMobile gamesPC gamesConsole gamesTournaments
Placement details

What the DualShockers placement includes

Everything below is written into your scope before you pay.

ItemWhat you get
Placement typeGuaranteed feature article published on dualshockers.com. The exact format, including how the publication presents the piece, is named in your scope before you pay.
Typical turnaroundOne week from your written approval of the draft. Your scope names the exact publication window.
Audience and regionThe United States, where readers include everyday and committed players, esports and streaming fans, studio teams and anyone deciding which game or piece of gear to try next.
Google indexingThe article is published at a live URL on dualshockers.com and indexed by Google, so it can be found when someone searches your name or company.
Your approvalYou review the full draft, request revisions and sign off in writing before anything is submitted.
Refund guaranteeIf the placement does not publish as written, you receive a full refund. The refund terms are stated before payment.

The outlet, format, timeline and refund terms are written into your scope before you pay, exactly as they are for every guaranteed PR placement from Viral Spike Marketing. DualShockers is one of the outlets in our publications directory.

Story readiness

What makes a story pitch-ready for DualShockers

Players want to know what your game feels like and why it exists.

The best gaming stories begin with a feeling, not a specification. Readers stay with a piece that tells them what it is like to play, then explains how a team got there and what it had to give up along the way. Honest detail about development is welcome, and so is a clear statement of when and where people can play.

The first step is picking an angle from the list below together. Small studios tend to underrate their own development story, and it is often what readers of a gaming publication connect with most.

A demo or early access debut
The inspiration behind a game’s world
A career change into game development
An art style or soundtrack worth noticing
A tournament, league or event announcement
A game built for an overlooked audience
A crowdfunding campaign and what it funds
A port to a new platform
Lessons from a difficult development

What weakens a pitch

  • Genre labels with nothing else. “An action-adventure with RPG elements” describes a great many games, and DualShockers readers have seen the phrase too often.
  • Promises the game cannot keep. Players remember overstatement, and everything we write about your title has to be true on release day.
  • A feature list with no feeling. Readers want to know what playing is like, not how many levels, weapons or modes are included.
  • Trying to cover everything. One hook, one story or one idea, told well, stays with players longer than a complete tour of the game.
How it works

How Viral Spike Marketing handles it

Strategy, story angle, writing, placement, delivery. No retainer, no lock-in.

1

Strategy

A short consultation covers your title, team or product, the players you want to reach and your release date. If DualShockers is not the right outlet for your goal, we say so.

2

Story angle

We identify the angle an editor at DualShockers would run: the hook, the team, the idea or the moment of play that makes your story worth a player’s time.

3

Writing

Our writers draft the piece to DualShockers’ standards and length. You review it, request revisions and give written approval.

4

Placement

The approved article is submitted to the publication inside the agreed window. Nothing is submitted before you sign off.

5

Delivery

The piece goes live on dualshockers.com. You receive the live URL and guidance on using it in your press kit, store page, website and social channels.

Viral Spike Marketing has run press and visibility campaigns for brands, founders and artists across the country, including names such as OVO Sound, Taylor Gang, G Herbo and NLE Choppa. Guaranteed placements are one route inside our public relations service; pitched coverage is the other.

Straight answers

DualShockers placement FAQ

What developers, teams and gaming brands ask before booking a DualShockers feature.

How do you get featured in DualShockers?
You can pitch a reporter yourself, which costs nothing but comes with no certainty about if or when a story appears. A guaranteed feature article through Viral Spike Marketing is arranged with the publication in advance: the format is confirmed in writing, you approve the article, and it publishes on dualshockers.com within a written window, usually one week.
Is DualShockers a good fit for a solo or indie developer?
Yes, provided there is a real game to talk about: a playable build, a demo, a release date or a finished title. Gaming publications are where players expect to find new and independent work, and a small team with a clear idea often makes a more interesting story than a large one.
How long does a DualShockers placement take?
Typically one week from your approval of the draft. Drafting and revisions before that usually take a few days. Your scope states the exact window in writing.
Should the story mention our launch plans?
It helps. A story has the most effect when readers can act on it, so we ask about your announcement, demo or release plans at the start and build the angle around what players will be able to see or play.
Can a company based outside the United States benefit from a feature in DualShockers?
Buyers in the United States often want to see that a foreign company is known in publications they read themselves. A feature in a national outlet gives American customers, distributors and partners a familiar reference when they evaluate you.
Will the DualShockers article be indexed by Google?
Yes. It publishes at a live URL on dualshockers.com that is indexed by Google, so it can appear when people search for you, your company or your work.
What happens if it does not publish?
You receive a full refund. The refund terms are written into your scope before payment. That written commitment is what makes it a guarantee.

Get featured in DualShockers while players are watching.

Share what you made and when players in the United States can get their hands on it. We will confirm the fit, put the outlet, timeline and refund terms in writing, and handle it from angle to live link.

Guaranteed feature article · you approve the draft · full refund if it does not run